Click here to view the original game page.
Click here to view the original coming soon page.
Textures and sounds are taken directly from the game's files, while the 3DS Max Models are leftover files that Mark Greenshields dug up from development. (With exported fbx models for the Residence and Wasteball maps)
Every single aspect of this project is open-sourced so that this project can live on for as long as humanly possible.
- Versusville -
Thanks to anyone and everyone who played a role in finding the game! We literally could not have gotten to where we are without you all <3
The 202X Patch re-enables Leaderboard Support for versusville.com alongside various minor changes/bug fixes.
Elite or Noob? View the Scoreboard!
Getting multiplayer up-and-running can prove to be a bit of a hassle. So there's a full guide on how to do so here!
This is the full Game Design Document used in the creation of Versusville graciously given to us by Mark Greenshields. It contains concept art, level design, and tons of other interesting info!